Billy Bogiatzoglou aka Billelis is a 3D Illustrator and Animation Director residing in the UK. Billelis is an artistic alias originating from his younger years of graffitiing and wall tagging as a teen.
He now spends countless hours experimenting, learning and expanding his artistic skillset to create a personal style that can be best described as a dark, yet elegant, and romantic fusion. He has a keen eye for intricate detail, as well as bold, contrasting colours and his work has often been described as hyperreal.
Equipped with an overactive imagination, his sketchbook and a perpetual artistic hunger, Billelis aims to be a distinct source of creativity. He enjoys collaborating with a wide range of clients and has worked with brands such as Nike, Xbox, Coca-Cola, Peugeot, Red Bull and several global music clients, to name but a few.
Billelis shares the work that made him and inspired him to be the artist he is today. An incredible journey of self-exploration and hard work with a showcase of everything and anything we need to see from Bill. The creations that made HIM – enjoy!
The music video from my childhood that stays with me is a very easy choice for me. Slipknot Duality is the absolute chaos of a music video. Metal mosh madness in America resulting in a house riot.
The game that made me want to get into the industry…
I feel it was Mortal Kombat, the chaos, and fighting styles but most importantly the character creation, artwork and cult-like statues that grew in those early years of gaming were essential in my artistic development. A life goal come true for me – I ended up working with MK.
The creative work that I keep revisiting…
My artwork for John Wick 3 was essential in the development of my career. And to this day stands as one of my most fulfilling projects and artworks.
My first professional project…
I think it was my work for Formula 1 and team Redbull. It was so long ago now and a completely different style from what I have been creating for the past decade.
The piece of work that made me so angry that I vowed to never make anything like *that*…
I would like to keep client confidentiality on this and not share names but yes there are many… It is so hard to create sometimes when you are being used like a client’s pencil instead of given the freedom to do what you best…
The piece of work that still makes me jealous…
All the artwork Raf Grasseti creates. Such emotion, detail and skill are inspiring, to say the least. It is good to have heroes you look up to that keep pushing you higher.
The creative project that changed my career was John Wick 3 without a doubt.
The work that I’m proudest of…
My In Memoriam collection. A lot of inner emotions and fears were infused into that collection. Becoming publicly vulnerable was a hard step to take but I am so proud of the entire collection. That and Transcendence, are probably my most detailed and crafted artwork to this day.
I was involved in this and it makes me cringe…
Having worked on music compilation albums for kids’ parties… Hey, we all start somewhere right?
The recent project I was involved in that excited me the most…
The Digital Art project I created titled ‘The Graveyard’. A unique concept of life and death cycles in Digital Art, having to sacrifice existing art in exchange for something new.