Social Butterflies: Why Community is Essential for Viktoriia Telfer and Margaux M

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Social media is one of the most fast-paced areas in the advertising and marketing world. From the big personalities running the platforms to the rapid adoption of new tech and formats to the constant flow of hot takes and lively discussions, there’s never a dull moment.

We chatted with our own social butterflies at NERD: Viktoriia, our PR Manager, and Margaux, our Social Media Manager. These talented ladies are the ones behind everything you see from NERD Productions online. Whether it’s a big PR feature, a daily story, or a fun get-together reel, they’ve got it covered. We caught up with them to talk about their expertise, what inspires them, and the essential tips you need to thrive in this industry.

What’s the most significant development or trend shaping the social space right now?

M: Short-form videos and community building are essential. Platforms themselves are the ones pushing creators to post more short-form videos by adding features such as templates, trends, transitions, and audio syncing to make short-form videos easy and fun to edit. On the other hand, community building has become an important channel for brands that want to stand out and stay authentic. A good example would be Rhode and their NYC Summer Pop-up Event, which many fans flocked to because of pop-up exclusive products and a themed event.

Rhode NYC Pop-up – Community, Events, Short-form videos

https://vt.tiktok.com/ZSYpqbBHv/

https://vt.tiktok.com/ZSYpqEeEC/

V: One trend that I feel is quite new this year is the even greater focus on community. With Threads launching last year and community channels on Instagram, brands and influencers can now connect with their audiences on a deeper level. You can never expect all your followers to be there, but those who are, are highly engaged. Just by looking at how REFY or WE ARE TALA do it, you can feel like a part of the brand with their feedback sessions, community trips, events, and more!

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Every platform functions so differently – and the way they function evolves there’s a lot of fun to be had on social, from shoppable live streams to AI filters – so where are you finding the most satisfying or exciting creative opportunities right now (and can you give an example of a campaign that demonstrates that)?

M: I love how Instagram’s stickers have evolved, especially the ones used for Instagram Stories. You have many creative possibilities not just through aesthetics but also through functionality such as being able to add a link, a location, share a profile, add music, and so much more. There isn’t exactly a specific campaign to demonstrate it but I see brands and people using it every day on Instagram. That being said, watch out for our latest film for Instagram that is coming to you in September!

V: I totally echo what Margaux just said. A strong community focus is where you can tap into your audience and boost creativity. I’m a big fan (or victim) of the TikTok shop and how it seamlessly integrates with content. They have created a smooth shopping experience and customer journey from a TikTok video to a purchase. It’s not only effective for marketing but also a great creative outlet for marketers and social media creatives to capture attention.

What does ‘craft’ mean to you in a social context?

M: To me, it means to continuously experiment and to strengthen specific skills. Social media is ever-changing, the algorithm is always changing, the platforms, and the trends. There’s always something new to learn — the learning never stops.

V: ‘Craft’  in social media, for me, means the art of creating engaging and meaningful content that resonates with our audience. It is about all parts in one – visual content, captions, stories, comment interactions and ALSO how your content strategy flows between different platforms.

Social media has been accused of driving polarisation and spreading misinformation, while others call it the marketplace of ideas. Whether or not that’s the whole truth, it is certainly shaping discourse and is one of the key venues for culture war-ish behaviour. What’s your take on the role of social media in society and what responsibilities do brands and individuals working in social have?

M: As brands, it is our responsibility to uphold the philosophies the brand believes in. AtNERD, for example we support under-represented talent, so LGBTQIA+ community, female talent, minorities and more. We are always consistent with our support towards them may it be online or offline, on set, in production, in post production etc. It goes the same way for any cause or advocacy we choose to support. Whether you are a production company or agency, it is our responsibility to spark!

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V: That’s why it’s called Social Media! I firmly believe that once you post something on social media, you accept that it will receive public reactions, both positive and negative. It is up to you how you react to it. If someone wants to protect their views, they should use private accounts or close friends’ stories. It’s unrealistic to expect only positive feedback. I personally use social media for inspiration, new fitness and travel content, and to see what my friends are up to. I curate my feed and follow only those who inspire me, avoiding politics. From a brand perspective, a brand should stick to its core values and prioritise customer well-being. As Social Media Managers, we nurture our community but can’t control what everyone else does on social media.

How do you balance traditional PR efforts with social media strategies, and can you share an example of a campaign where both elements were successfully integrated to amplify the overall impact?

M: I think PR and social media go hand in hand. Both channels are crucial for gaining or receiving information about a brand. For example, I might see a social media post about a project and be led to its website, where I find more content to explore. Another example is receiving a newsletter and clicking on their social media links. It’s always a good sign when a social media account is consistent with newsletter content and is regularly active.


V: At NERD, our marketing strategy is based on storytelling and collaboration. Everything we do in PR has its voice on social media and usually, it continues the story. Whenever we do a PR feature, you will always find it on our socials and all of our PR will always link back to social. As a production company, all of our work is visual and it is only fair to use all of our media outlets to show it off harmonically.

Inevitable AI question! How are you applying AI in your day-to-day role and what have been your key insights/observations about the best way to approach it in the campaigns you’ve worked on (feel free to share examples)?

M: At NERD we embrace all new tools that can help us achieve our best work, however we pride ourselves in our authentic voice and creations so we use AI to do the heavy lifting where needed and leave the creative, juicy part for our talent .  For example, I usually use AI as a research tool. If  I want to know about why a certain trend is trending etc. Sometimes, I use it to learn what are good hashtags to use for a certain topic in the week. It makes my work faster because I feel like it assists me a lot when it comes to brainstorming and thinking of how to strategize my content more effectively. It’s like a booster that helps me think faster and therefore I can use my time to  put the pieces together much easier.

V: I am not too clued up on all things MidJourney etc, but I am a big fan of AI when it comes to checking my punctuation and grammar. I also use AI for concept generation with prompts sometimes. It is great for helping me brainstorm and pushing me into things I might’ve missed, although it is all about prompts and how you talk to AI.

When you’re not working, what social platforms and content do you personally enjoy engaging with and why? What creators, influencers and social communities do you love?

M: I’m always on Pinterest and Instagram, and I’m also on X and Reddit a lot. I love looking at aesthetic photos on Pinterest, it calms me so much. On Instagram, I interact with the same content that I do on Pinterest. I’m mostly in the vintage fashion, beauty, crochet, and pottery communities so it’s very coquette. I love creators like Garbo Zhu because she’s both a fashion and pottery girl.

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V: I have a few personal accounts, travel, fitness and photography, and on each of them I get different content. I like creating content in my free time and I can say I live and breathe social media and digital space in general. Right now, my TikTok feed is full of Wimbledon and Mallorca because I am going on holiday and tennis has just been on ! My Instagram is always full of castles and Scotland content because that’s the kind of content I create as well as more lifestyle bits and bobs like outfits and coffee. Honestly, I love it!

What advice would you give to people who are looking to get into social, whether as creatives, strategists or producers?

M: Experiment with your accounts, and you’ll start having an analytical approach towards social media. It’s about what cover image or thumbnail works, it’s about what clips reel people in, it’s about what time you’re posting, it’s about how often you’re sharing, and so many more. Then you’ll learn that even if there are so many different businesses out there, we’re following algorithms set by the makers of the platform. That’s the time you’ll learn that hey, I can do this to pretty much every account I’ll handle – you just have to make a few tweaks here and there like curating content to a certain audience or community. It’s fun to look at it with an analytical approach like it’s an experiment you’re trying to improve over and over again.

V: I got into social media organically, starting by sharing my photography on Instagram. This led to opportunities in PR, social media, and photography. I ended up at NERD thanks to Billelis, who introduced me to Milana (NERD founder and EP), and I met Bill through social media too!

My advice is to start your social media account in a specific niche, whether it’s fitness, cooking, comedy, or something else close to your heart. You’ll find your community. Treat social media like your favourite  game, tracking views and likes. Discover what content works and why.

Follow your favourite brands to learn their strategies. Personal experience is crucial for landing your first role or internship. For producers, social media is great for inspiration and industry connections. As a creative, sharing your work on social media is essential—many of our talent at NERD have strong social media presences, which helps attract clients. I firmly believe social media will help you if done right.

NERD Productions teamed up with Weber Shandwick to design the limited edition Skittles  Pride packs for this year’s Pride campaign

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Skittles has been dazzling fans with Pride-themed packaging since 2020, reinventing their classic design each year to amplify awareness and spread joy. This year, the vibrant new pack, crafted by NERD’s dynamic LGBTQIA+ talents Shay Hamias and Esther Lalanne, bursts with fun and energy to honour the LGBTQIA+ community.

NERD, an eclectic team of directors, illustrators, and photographers, is renowned for their creative flair and commitment to diversity across various platforms. Their recent collaboration with Skittles on the annual Pride pack is a testament to their shared mission of celebrating and uplifting the LGBTQIA+ community with exuberance and style.

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For this project, Milana (NERDs Founder & EP) brought in visual artist Esther Lalanne, known for her dynamic style, to lead the design. Together with creative director Shay Hamias, Esther turned the Skittles rainbow into a lively scene inspired by Berlin’s Tempelhof Field. The design features hands, feet, and a single head, all engaged in different activities like roller skating, playing musical instruments, and forming a love heart with multiple hands. The design also includes an easel and a camera, symbolising creativity and capturing the moment. The vibe is confident and carefree, with the tagline: “When you find your community your colours shine.”

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Esther shared that balancing diverse identities in the design was a delicate and intricate challenge. The final artwork brilliantly captures a supportive and creative community spirit, using vibrant elements that resonate with everyone. Instead of individual characters, the design weaves together symbols that celebrate unity and self-expression, keeping the essence of togetherness at its heart.

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With Pride Month upon us, the limited-edition pack is now available to consumers, and Skittles has promised to donate $1 for every pack sold (up to $100K), as well as match donations up to $25k. These contributions will go to GLAAD, a non-profit LGBTQIA+ advocacy organisation that has partnered with Skittles for Pride Month every year for the last five years.

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3 Minutes with Billelis

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Billelis’s distinct visual style serves as a testament to his unconventional inspirations. Drawing from a diverse array of influences including religious iconography, Tarot symbolism, sci-fi aesthetics, demonic imagery, Renaissance masterpieces, anatomical illustrations a la Da Vinci, classical Greek and Roman sculptures, Baroque extravagance, tattoo artistry, and adorned saints, his work resonates with a haunting beauty that defies categorisation.

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Bill’s recognisable artworks have captivated audiences across the world, propelling him into collaborations with industry titans such as Nike, Warner Music, Netflix, Red Bull, Sony, and Apple, among a myriad of others. Through these partnerships, he continues to push the boundaries of artistic expression, leaving an indelible mark on the creative landscape.

We sat down with Bill for a cup of tea, (yes he drinks tea… just like us 🙂 ) to find out more about the most prominent moments of his career and hope for the future.

What’s the most exciting place one of your artworks have lived in?

Choosing between Times Square and The Dart Milan art gallery is a tough decision! Both hold significant moments in my career and are iconic in their own right.

What is something you’re looking forward to exploring or learning more about when it comes to your craft?

Discovering the fulfilment that arises from achieving a genuine balance between life and work has been a game-changer. Over the past decade, I immersed myself in work, but it took a toll on my personal life. Recently, I’ve made a conscious effort to prioritize my free time, and surprisingly, it has led to heightened productivity and inspiration. It’s as if setting self-imposed deadlines at the age of 35 has proven to be incredibly effective for me.

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Do you have any dream illustration projects? What are they?

We love a glass ceiling, don’t we? I have been so fortunate to work with many aspects of Hollywood and the gaming industry, coupled with the music industry and publishing book cover scene, I found myself spoilt for choice.

I have recently really enjoyed working on more collaborative projects like beer can artwork, stage art for bands and personal illustrations.

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I would love to create a coffee table book with my entire body of work, but focusing on commercial opportunities I would have to say more gaming projects and perhaps a curveball would be fashion. The tangible aspect of my work out in the world is very fulfilling.

See more from Billelis on his NERD Productions profile.

Unveiling the Enchanting SpinMania campaign: How NERD’S Director Light & Mathematics Weaved Magic and Charm in This Fantastical Commercial

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Step into a world where magic, laughter, and creativity converge. Join us as we uncover the magic behind the making of SpinMania – a journey that promises laughter, wonder, and a truly enchanting experience. Discover a captivating journey of a director whose background includes legendary animated shenanigans featured in Hollywood franchises like Madagascar and Shrek.

Light & Mathematics aka Peter S, as someone who has contributed to iconic franchises like Harry Potter and Star Wars, how do you plan to infuse the magic of those worlds into this commercial while still keeping it fresh and original?

I approach every project as an opportunity for world-building and storytelling. Who are these little characters? Where do they live? How do they move, play, and explore? In the case of this commercial, my goal was to draw upon the whimsical charm and fantastical elements of these renowned franchises in order to imbue these fantasy figures with a life all their own.

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Click the image to see the spot

Drawing inspiration from the rich storytelling and imaginative settings of the Hollywood films I’ve contributed to, I sought to create a world that resonates with audiences on a nostalgic level, evoking the same sense of fantastical, somewhat medieval wonder these beloved franchises offer. At the same time, I aimed to introduce a unique and innovative narrative that captures the spirit of Migros and the playful concept of spinning top characters.

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It’s a delicate balance – maintaining the action and humour that fans of these franchises adore while weaving in new layers of creativity that elevate the commercial to its own level. Using classic story-telling techniques, we build on a solid foundation of narrative fundamentals, while introducing new and clever ways for the characters to interact. We want to keep the audience captivated by the new ways they interact with each other, and the vast world around them.

Ultimately, my experiences have taught me the art of storytelling and world-building. With this commercial, I aimed to channel that knowledge into a project that captures the heart of the Migros brand so beloved by the Swiss viewers, delighting and surprising audiences while offering them a truly enchanting experience that feels both familiar and original.

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The concept of SpinMania sounds exciting! The medieval festival setting with knights, mermaids, and Cyclops sounds right up your street. Can you share any quirky behind-the-scenes anecdotes or fun moments from the set that capture the playful atmosphere of the commercial?

One of the most memorable moments transpired during our early character-testing phase. As we explored how the various spinning top characters interacted, we had a whimsical idea to infuse even more drama and excitement into the narrative. While the unexpected twist in the script was that the Mermaid emerged as the victorious champion, we thought it might make things even more fun if we drew the scene out and had them collide more than once, with the losing characters flying entirely out of the scene.

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Picture this: the characters spinning, twirling, and manoeuvring in an epic battle, and then, with a carefully calculated spin, the Mermaid comes out on top – quite literally! Such a good twist, and since we dialled the action by extending the duel scene, the laughter and cheers from the creative team helped us realise that this approach injected an extra layer of fun and surprise into the storyline.

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This playful experimentation not only added an element of excitement to the commercial’s concept but also perfectly captured the essence of the entire production process. These moments of spontaneous creativity define the spirit of SpinMania and genuinely reflect the dynamic and imaginative approach we took in bringing these characters to life.

How did you plan to add unexpected comedic elements that take the audience by surprise and leave them laughing?

One instance where we’ve harnessed the power of surprise and humor is with the character interactions. Take the playful duel between the characters, for example. In a sudden twist, the Cyclops, after being skillfully knocked out of the ring by the Mermaid, ends up soaring skyward, landing comically in a tree. This unexpected turn of events alone should get the audience chuckling, but the comedic touch doesn’t end there!

As the Cyclops settles into the nest, his rather abrupt landing inadvertently prompts a tiny Phoenix chick to emerge from its egg. This whimsical touch adds a layer of lightheartedness. It creates a delightful visual gag that catches the audience off guard, sparking genuine laughter while introducing and highlighting another of the collectable toys.

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These unexpected comedic elements, carefully woven into the narrative, aim to surprise the viewers and evoke genuine amusement. By leveraging creative twists like the Cyclops and the Phoenix Chick, we ensure that SpinMania is not only visually captivating but also a source of true delight, engaging the audience in a way that’s both memorable and light-hearted.

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With the rise of humorous ads, how do you see the evolving role of humour in advertising today compared to traditional approaches?

Humour in advertising has evolved significantly with the rise of humorous ads most recently, moving from a sporadic element to a strategic cornerstone. Unlike traditional approaches that convey information directly, humour engages audiences universally and memorably through positive emotions, kind of like what we do in films made for younger audiences like Madagascar and Ice Age. It captures attention in today’s media-rich environment, fostering emotional connections and brand loyalty without being overly sales-y. Humorous ads entertain, humanise, and amplify brand personality, creating relatable narratives that resonate and endure. In a landscape where authenticity matters, humour is a powerful tool to forge lasting and enjoyable connections with modern audiences.

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In a world saturated with ads, what is the single most important thing when making a commercial you want to be remembered?

The most critical factor in creating a memorable commercial is the ability to evoke a genuine emotional response. Amidst the multitude of ads, those that elicit a heartfelt emotion – whether it’s laughter, inspiration, empathy, or awe – are the ones that etch themselves into the viewer’s memory. An emotional connection transcends fleeting visuals and catchy slogans, leaving a lasting imprint that resonates long after the ad has ended. Crafting a narrative that tugs at the heartstrings or triggers a relatable sentiment is the key to making a commercial that stands out and lives on in peoples’ minds and hearts.

  • Full Credits:
  • Client – Migros:
    Sara Schneider (Promotions & Activation Department Manager), Stephanie Künzler (Promotions & Activation Project Manager), Delia Candolo (Junior Promotions & Activation Project Manager), Kathrin Lamm (Digital Project Manager), Celina Bernasconi (Media Project Manager).
  • Agency- Wirz Group:
    Lorenz Clormann, Thomas Kurzmeyer, Chantal Heimo, Adrian Busse, Mark Stahel, Zara Velchev, Evelyn Schellenberg, Luigi Vitiello, Nico Keramaris, Cosima Lang, Naomi Meran, Tim Lieberherr, Florian Joller, Vanessa Lehmann-Spalleck, David Offermann, Janna Löhr, Eva Bachmann, Erasmo Palomba, Nadja Kilchhofer, Ruwanie Hayoz, Giovanni Bucca, Yussef Serrat, Oliver Fäs, Sonja Jegen, Karin Gartmann, Rahel Signer, Corinne Räber.
  • production Stills, DOOH, OOH, Print and Film production:
    NERD Productions (production company), Light & Mathematics (director), Jingle Jungle (sound studio), Federico Bettini/Colin Schmid (music composition).

Art in War – Lana Dudarenko

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Following on from Immigrant Heritage Month, we had the opportunity to connect with Lana, one of our talented illustrators, from Ukraine. As she navigates her life amidst the ongoing progression of the war, we sparked a conversation, seeking to uncover the intricate realities of being a creative in Ukraine. Through thought-provoking questions, we aimed to shed light on the challenges and aspirations that shape Lana’s journey. Join us as we embark on an insightful exploration of her unique perspective and the resilient spirit that fuels her creativity.


Please tell us a short story about your experience of learning about the conflict and then making a decision to leave.

We anticipated the conflict but didn’t truly believe it would happen until the last minute. During the invasion, both my brother and I were in Kyiv. We quickly found a car and travelled to my hometown in central Ukraine. I stayed there for around 3 to 4 days before making the immediate decision to leave, as advised by my mom. I went to Poland, to begin with, where my cousin had been living for several years.

What motivated you to return to Ukraine despite the ongoing conflict? How did you find the courage to face the challenges associated with going back to your life there?

After staying in Poland for a little while, we decided to go further and the idea of staying in a safe country like Portugal was wiser, but the unbearable thought of being far from my family made me decide to return to Ukraine after months and months of struggle and tears. It took me days to travel across the country, but after months of emotional struggle, I bought plane tickets without telling my family and came back to be with them. We can’t predict the future, so being together was my priority.

How has your experience as a creative person abroad influenced your artistic expression upon your return? Have you found new sources of inspiration or a different perspective that informs your work now?

The situation affected me, and I channelled my emotions into art, but I struggle to share it publicly. Despite knowing its importance, I find it complicated and have mixed feelings about posting my work online.

My friend and assistant, Gina, who had witnessed the power of my creations, urged me to post my work, recognising the value it held not only for myself but potentially for others as well. Yet, every time I approached the moment of clicking that “share” button, I just couldn’t do it. On one hand, I know it’s important for me to create and express myself. But when it comes to actually posting my work during the war, something doesn’t feel quite right. I can’t fully explain why, and it leaves me with mixed feelings.

Despite this confusion, I actively work on understanding my own beliefs about sharing my art. I remind myself that it’s important, even if it doesn’t have a big impact on the world. I push myself to overcome the hesitation and doubts, knowing that creating and expressing myself through art is meaningful. While the complexity of this issue may remain, I am determined to move forward and share my work with others.

As the months passed and all events unfolded, did you experience a surge of inspiration to create more?

During the first wave of shock and fear, I created a series of three illustrations to express not only my own feelings but also those of fellow Ukrainians I knew. These artworks depicted various emotions such as anguish, pain, and fear. However, I never shared or posted them publicly. It felt like a personal creation, something just for myself.

As an illustrator, I initially focused on simpler art and commissioned work. But over time, my style evolved, and I began exploring more complex and expressive pieces. I am transitioning from being solely an illustrator for clients to embracing the role of an artist who conveys my own vision, thoughts, and mindset through my work. This shift in focus and artistic growth coincided with the experiences during the war, acting as a catalyst for this transformation.

Can you share any particular moments or encounters that made you realise the importance of contributing to the artistic and cultural scene in your home country even during the war? How do you hope to make a difference through your creativity?

During such a challenging time, my primary concern has been the well-being and safety of my family and myself. The overwhelming nature of the situation has prevented me from formulating concrete plans or specific encounters that made me realise the importance of contributing to the artistic and cultural scene in my home country during the war. My immediate focus has been on survival and ensuring the safety of my loved ones.

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Another illustration from Winter 2022.

In your art in general, past, present or future art, do you incorporate any symbols or colours that could tell people who you are and where you’re from?

That’s a great question because it made me reflect on my artistic journey. Previously, I didn’t prioritise incorporating elements of my cultural identity into my work. However, as I continue to develop my style and explore my art, I am beginning to recognise its importance. I hope to find the courage to share my cultural perspective with my audience soon. While I used to believe that my art could change the world, the current situation has made me question its impact. Nevertheless, I strive to be more socially active and understand that art can still influence various aspects of life.

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Having worked with a number of amazing clients and being an important part of NERD, how do you think your decision to stay in Ukraine will impact progress in your career?

The situation definitely had an impact on my work, although not specifically with NERD-related projects. Due to the circumstances, I had to take on various projects to support my family financially during the initial challenging phase of the war. This heavy workload took a toll on my mental state and led to burnout.

Looking ahead, I remain hopeful for the future of Ukraine. I aspire to see a time where we can build our lives and dreams within our own country, rather than seeking opportunities elsewhere. As for my art, I am focusing on transitioning from being solely an illustrator to embracing the role of an artist. I am open to where this artistic journey takes me, going with the flow and seeing where it leads.

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One of the most recent illustrations from Lana for the Saddlehill Academy book.

The VFX Factor: Peter S.

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From stumbling upon a hidden door into the filmmaking world to working on some of the biggest feature films and winning awards, NERD’s director Peter S uncovers the secrets behind his remarkable journey. Join us for an enlightening Q&A as Peter shares intriguing insights about his craft, granting us a glimpse into the enchanting realm of VFX.

VFX is a true craft in the classic sense of the word. Where and why did you learn your craft?

Similar to cinematography, VFX is one of those disciplines that requires the encyclopaedic accumulation of knowledge and techniques. You never stop learning, but working at big shops like Weta, with the best in the business, really inspired me to dream big. Initially, I went into VFX because it was a sort of secret door into the filmmaking world. I just happen to have the right skill set, at the right time, and in no time at all, I was sitting beside the world’s biggest directors, studying their approach to storytelling. 

There are two ends to the VFX spectrum – the invisible post and the big, glossy ‘VFX heavy’ shots. What are the challenges that come with each of those as a director?

The invisible shots require a good deal of humility and restraint. Every artist wants to be noticed for their work, but there are better ways to approach those shots. Instead, you have to just stick with the reference, and keep the overall purpose of the shot in mind. It’s a thankless job. The flashy stuff is really fun, but now ALL EYES are on your work so you better not drop the ball!  Those are the shots that give you stomach ulcers in dailies. The potential to fail spectacularly is very real.

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We imagine that one of the trickiest things with VFX is, time issues aside, deciding when a project is finished! How do you navigate that?

With commercials, usually, it’s done when the clock runs out, but on some projects, you are given a lot of time to nail it. And yes, sometimes you can be your own worst enemy, tinkering well past the apex of its potential. I just think that walking away from your work for a little while is the best way to get perspective. Go snowboarding, race go-karts, hike with your kids, anything works. As long as you earnestly disconnect for a little while, and then can return with a fresh pair of eyes.

Is there a piece of technology or software that’s particularly exciting to you in VFX? Why?

At first, I was a little spooked by the AI software that was coming out, but then I leaned into it on a few projects and realised that it can be a useful tool. Anyone who has spent a decent amount of time with AI knows you still need an operator guiding the creative process. It brings a few types of tasks, that have only really been available to the top-tier VFX studios, to everyone else. I’m excited because it levels the playing field a bit, and I can go toe-to-toe with the Titans of VFX! 

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How did you first get into the industry? What was your very first job in the industry and what were the biggest lessons that you learned at that time?

I had a terrifically lucky break when I applied to a little-known studio, called JAK Films, in Northern California. It turned out to be the secret art department that George Lucas was running out of Skywalker Ranch during the making of his Star Wars prequels. It wasn’t until years later that I fully appreciated what a mythic cathedral of storytelling that place was. George had a team of the top concepts in each field – Costume Design, Industrial Design, Creature Design, etc. I got to sit in a room with them every day and see first-hand how much magic you can create when you put egos aside and work to inspire the people around you.

What was your most recent exciting milestone in the industry,  you were super proud of?

While I have won a few awards for some of my commercial work in the past, the award I received last year from the British Animation Awards for AirWick was a really special one. The film was such a simple, clever script that called for a poetic, zen-like approach. Everyone involved respected that calm approach to the crafting of it, and I believe it really shows in the final product. I think that little film will stand the test of time.  

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Watch a process clip here.

What is your favourite commercial/film of all time?

The work that blows me away year after year, is the stuff that I truly have no idea how they pulled off. Apocalypse Now, (based on one of my favourite books) still makes my head explode. It’s spellbinding in its ability to be a huge spectacle, and deep meditation, at the same time. A film like that will never be made again. Like all great art, it demanded the creator’s journey into madness in order to bring back something so special. 

NERD’s Hayley Morris on sustainability in animation

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In a world of computer-generated everything, there are still a few of us who are holding on tight to the traditional and truly handcrafted ways of bringing stop-motion and mixed-media films to life. It’s a bit like being part of a secret society, except our secret handshake involves a glue gun and some felt.

Hayley: ‘For me, there’s nothing quite like the satisfaction of creating something truly unique with my own two hands. I love experimenting with all kinds of physical materials – from paper and fabric to fibres, found objects, and even the occasional pinecone (yes, you read that right!).

But, as with most good things, there’s a downside. When you’re working with real stuff, you’re also generating real waste. After years of working on commercial productions, seeing all those non-biodegradable materials being tossed in the bin at the end of the day was a real bummer.

That’s why I’ve made it my mission to think about the materials I choose to use and encourage others to do the same. By making sustainability a key part of my creative process, I’m always looking for ways to repurpose and reuse materials wherever I can. It’s a bit like a game of “How many different things can I make out of this one roll of paper towels?” (Spoiler alert: the answer is usually a lot.)

But here’s the thing: being environmentally conscious doesn’t have to be a drag. In fact, it’s made my work even more fun and challenging. I’m constantly pushing myself to develop creative solutions for every project, and I’ve discovered all kinds of new techniques and approaches along the way.’

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So, how do I do this in stop-motion animation?

I have a stash of reusable materials for every project. My advice to the animation industry is to integrate sustainability into each project from the start. We should recycle, conserve energy, and repurpose waste. Every project is a puzzle that requires its own sustainable solutions. As artists, it’s our responsibility to be environmentally conscious. Here are some ways I apply this mindset: I use my collection of recycled materials, and when I buy new items, I choose eco-friendly options.

Repurpose

Repurposing objects is not a new concept in animation or human experience. As children, we often use everyday items to create our own imaginative worlds, such as a pile of leaves becoming a castle and a stick becoming Excalibur. As animators, we have the opportunity to continue this sustainable projection of imagination and build worlds that inspire creativity.

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Renowned animators such as the Brothers Quay and Jan Svankmajer also repurpose everyday objects, imbuing them with emotional resonance. They transform the contents of our kitchen drawers into a cacophonous consumer or coat old doll heads with a chilling patina of menace. By using familiar objects, viewers can transition in and out of the illusion, recognizing and reinterpreting them. Animators direct an intimate dance with the object, creating a powerful alchemy that can make audiences fall in love with a puppet made from forks.

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In the music video “Bounce Bounce” for Hilary Hahn and Hauschka, I repurposed forgotten objects found in Brooklyn flea markets and antique stores. A vintage scarf became a fleet of crabs, a doily transformed into a starfish-like creature, sink strainers were used for sea anemones, and even a discarded toy piano became a reef for sea snails and ocean plants. By giving new life to these objects, I created a whimsical and unforgettable display of creativity.

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Bounce Bounce by Hayley Morris

Waste Not Want Not

Too often we dismiss it as a problem that’s out of sight, out of mind. We toss our trash into bins and watch as it’s whisked away by garbage trucks, never stopping to consider the bigger picture. But what if we approached waste in a different way?

When I was working with Explosions in the Sky on their music video for “The Ecstatics,” we wanted to explore the concept of mental clarity and the layering of thoughts. To achieve this, we used transparent materials like plastic, glass, thin paper, and light projections. But where did we find these materials? In rubbish bins, of course!

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The Ecstatics – Explosions

By collecting plastic bottles and other waste materials, we were able to repurpose them into breathing lungs and organic forms. We even used reused glass shards to create custom glass-blown shapes. And to top it off, we used antiquated plastic overhead projector sheets to create an etched 2D animation for the finale. By giving new life to materials that would have otherwise ended up in a landfill, we were able to create a thought-provoking and visually stunning music video.

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Making of – Explosions in the sky

While imaginative repurposing and recycling offer endless possibilities, sometimes embracing material constraint can lead to even more creative solutions.

Imagine creating an entire universe from a single sheet of paper. It may seem daunting, but with the right approach, it’s possible. By embracing the limitations of a single material, we can push the boundaries of our creativity and explore its full potential.

Instead of overwhelming ourselves with endless possibilities, let’s focus on the beauty of simplicity. Let’s take a single sheet of paper and see how far we can stretch its life. Can we create intricate origami designs? Can we use it as a canvas for stunning artwork? Can we fold it into beautiful paper airplanes that soar through the sky?

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Netlfix: The Half of It

Working with Sustainable Brands

If we want to create a more sustainable future for animation, we need to start by collaborating with conscious brands and inspiring others to make eco-friendly choices. One example of this is a commercial for Charlie Banana that was particularly special to me, especially as I was pregnant at the time. Even if I wasn’t working on this project, I would have chosen cloth diapers for my baby because of my commitment to sustainability and my understanding of the impact of products on the environment.

In bringing this film to life, we wanted to showcase the beauty of paper and how it can be seamlessly combined with digital compositing and hand-drawn elements. I made sure to source recycled paper to reduce the project’s environmental impact. But the sustainability efforts didn’t stop there! I saved all the paper scraps from the cutout puppets and props and plan to turn them into new paper, using my skills in papermaking that I learned in a class a few years ago. I love how this process can transform discarded scraps into beautiful, usable paper, even using fibers like old denim jeans!

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Charlie Banana TVC

These inspiring sustainable films demonstrate the incredible versatility of stop-motion animation when done mindfully. As a proud member of NERD team, who shares a passion for sustainability, I am thrilled to see more organisations like AdGreen leading the way in sustainable production practices. It is essential that we take responsibility for the environmental impact of our creative endeavours and strive to make positive changes for future generations.

I believe that as creators, we have a unique opportunity to inspire change through our work. By rethinking our processes and the materials we use, we can create compelling, environmentally-friendly films that make a positive impact. Though it can be a challenge at times, there are countless ways to craft sustainably and make a difference. Let’s all do our part to build a more sustainable future for our planet!

The Essential List by NERD’s Ian Clarke

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Get to know Ian Clarke, NERD’s award-winning Animation Director whose work spans the boundaries of 2D and 3D animation, motion design, branding, and typography. With a unique approach that puts ideas at the forefront, Ian’s creations are a reflection of his boundless creativity and technical expertise.

When thinking about an Essential List full of creativity and flavour, we knew Ian would have loads to share. If you are in London, this will come in handy for some local suggestions too! We hope you enjoy getting to know Ian more as much as we did.

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Lifestyle

  • Place of birth: Limerick, Ireland.
  • Hometown: London, UK.
  • Staycation: London parks during the summer or if in Ireland anywhere on the Co. Clare coast.
  • Vacation: European city breaks, France in summer, Greek Islands, Thailand, Mexico.
  • Pet: Would love a dog but in London, it is like having a baby. One day.
  • Place of work: I have an office at the wonderful Switchboard Studios, home to designers, architects, editors, independent record labels, audio engineers, artists and more. Great bunch of lads.
  • Place of workout: The Underdog Gym, Walthamstow.
  • Side project: Restoring old family photos using AI and many many hours in Photoshop. Discovering the only known photo that exists of my Grandmother, and sharing it with my mother for the first time, has sent me down a rabbit hole of the family tree and DNA discoveries. 
  • Mode of transport: Legs, legs, legs. With a bit of bike. And a cheeky taxi.
  • Bonus travel essential: Bose noise-cancelling headphones – a banisher for crying babies.
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Culture

  • Artist: I just saw a massive Maurizio Cattelan show at the Leeum Museum of Art in Seoul, and it was great. The locals documenting every moment of the exhibition with their phones were just as interesting.
  • Musician: Eeek could be so many… will say maybe Ross From Friends, as was just listening to him earlier today.
  • Commercials/music video director: Spike Jonze & Michel Gondry’s 90’s music vids. Inspired me like nothing else.
  • Film director: See above, but also anything that Cartoon Saloon make. The Secret of Kells and Song of The Sea are animated gems.
  • Photographer: Martin Parr’s snapshots of British life are someone else. Saw a Vivian Maier exhibition at Photo London a few years back, what a fascinating lady.
  • Film: Victoria (Germany – 2015) – no it’s not about that queen.
  • Series: I wanna be current and say The Last of Us, Succession and The English, all of which I loved recently, but Star Trek 4eva!
  • Commercial: The Guinness Surfers has to be one of the best, right? Also, it features Leftfield so yeah it remains one of the best ads ever made.
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  • Music video: Apex Twin ‘Windowlicker’ – when this came out it blew my mind, Chris Cunningham is a genius.
  • Video game: Last of Us Part 2/Red Dead Redemption 2
  • Book: Currently reading The West Clare Railway by Patrick Taylor. It documents the dangerous world of Victorian-era steam trains (!), and it mentions my Great Great Grandfather Paddy who as a train driver dodged death a few times. Glad he did, and glad I am here.
  • Graphic novel: Building Stories by Chris Ware
  • Podcast: Dan Snow’s History Hit, The Blindly Podcast, Dekmantel Podcast Series, Treks & The City, Bad Gays
  • Newspaper (off or online): Lefty cliche but probs The Guardian.
  • Magazine: That’s so 20th-century man. Jokes.
  • Bonus culture essential: Covid gave me a rediscovered appreciation for live gigs and the theatre.

Food and Drink

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  • Breakfast: Weetabix, what’s the point in anything if you aren’t regular right!?
  • Restaurant: Heard great things about Cafe Cecilia In Hackney, so next on my list.
  • Cheap bite: Auld Hag at Exhale Brewery. Great Scottish bites.
  • Working lunch: Soup and sandwich. So boring. I miss working in Central London with its street markets.
  • Favourite dish: My death row dinner would be a Sunday roast with all the trimmings, as it reminds me of my childhood. But maybe I murdered someone to end up on Death Row, so I might not deserve it?
  • Signature dish: Pork tenderloin with apricots and almonds (https://www.theguardian.com/lifeandstyle/2013/aug/07/angela-hartnett-pork-apricots-almonds-recipe)
  • Snack: Hummus with a cracker, and repeat.
  • Guilty pleasure: A big dirty bag of Onion Rings crisps.
  • Bar: Exale Brewery on the Blackhorse Beer Mile in Walthamstow, it helps that it is exactly 2 mins from my house.
  • Booze: When we moved to this part of London the closest pub was a 15 min walk away, now we have 7 breweries and one urban winery (!) mere minutes away. So brewery IPA, with a wine chaser. And repeat.
  • Not booze: Water. It’s underrated.
  • Bonus food: Gyoza
  • Bonus beverage: Gin & Tonic or Mezcal Margarita

Kit

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  • Phone: iPhone – cameras are great on them. Also locked in the Apple product cycle. Send help.
  • Computer: Mac Studio
  • TV: Samsung
  • Headphones: Bose Comfort II
  • Camera: Old Canon Digital SLR
  • Soundsystem: Ruark MR1 MkII Bluetooth Speaker System… in sexy ‘Rich Walnut’
  • Pen/pencil: Wacom Pen
  • Where you document an idea: My annual moleskin purchase
  • Casual clothing: See Smart Clothing
  • Smart clothing: See Casual Clothing
  • Footwear: Trainers/Tackies/Runners/Sneakers
  • Watch: Nah
  • Collection: Trainers/Trackies/Runners/Sneakers
  • App: Overcast
  • Website: https://www.positive.news/
  • Favourite social media feed: Sainthoax on Instagram. She is the mother.
  • Work program: After Effects. 
  • Analogue work tool: Pencil and paper.
  • Morning grooming/makeup essential: La Roche-Posay Rosaliac UV Legere – Damn you Rosacea AKA “The Curse of the Celts”
  • Bonus kit essential: Second Mac Studio Display at home, so can carry my Mac Studio easily between the office and home.
MAURIZIO CATTELAN EXHIBITION - NERD Blog - The Essential List by NERD's Ian Clarke

‘Marguerite’: A whimsical blend of stop-motion and hand-drawn animation by Hayley Morris

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Hayley Morris walks us through the process of creating her newest personal short film ‘Marguerite’, and the many lessons, reflections and experiences it brought.

Why ‘Marguerite’?

I started working on “Marguerite” in 2017. Jamie Caliri reached out to see if I wanted to make a promo for a version of the new Dragonframe software based on a drawing I had done of a 1920’s style woman. As we started working on it, it evolved into a new piece, and we decided to ditch the idea of it being a promo and have it be a very short film instead. We worked on it, on and off for the past few years in between our projects and life events (pandemic, baby, new home and more).

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My inspiration for the film is an amalgamation of many things. My dad passed away in 2014. He was a musician and guitarist and we really bonded over music. I had been wanting to make a short film inspired by him that wasn’t directly a film about him. That same year, I went to Paris for a show I was in with other stop-motion artists. I fell in love with the feeling of the streets at night and hearing the city’s sounds. When brainstorming ideas, I was listening to a lot of Django Reinhardt and had been making drawings with references to 1920s Paris. In my research, I was drawn to the photographs of Brassai and his night scenes of solitary figures in shadow. I did a series of drawings inspired by the characters in these scenes. One of them was a large drawing of a woman that I turned into the main character of Marguerite.

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Stylistically, I wanted to explore how I could create a 3D stop-motion puppet that looked hand drawn. I created drawn textures for the face, hair and clothes that I then cut out and sculpted for dimension out of paper. I then crafted a story and scene around her inspired by Django-style music and references to my childhood.

Your description of this film gives us a feeling it was a self-exploratory journey for you as a director and storyteller too. What did you learn about yourself in the making of this short film?

Yes. I’ve mainly been focusing on commissioned work, so it was really refreshing to create something personal and experiment with concepts and techniques I had been wanting to explore. I think it’s important as an artist to always create something for yourself. In these projects that don’t have a deadline or expectations, you can take your time to flesh out the new ways of making. There are many things I learned: I loved crafting the puppet and exploring the style of the film. I love the mix of materials and the simplified shapes I used for the characters and props – these are gestures I would love to push more in a future project. 

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I also loved the collaborative process and working with such incredible artists. I’m used to being kind of a lone wolf in my projects and tackling every aspect of a project on my own. It was a good learning experience for me to let go a bit and see how a collaborative process could work. So, I’d say my biggest lesson was learning to trust. After this project, I realised that doing everything on my own isn’t necessary and a project can take on unexpected vitality when other artists are supporting your vision.

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I’m on the East Coast and Jamie and Anthony are on the West Coast. It was fun to see how we could make it work long-distance. We managed to create the storyboards, references, puppet, guitar/guitarist and other props back home and shipped them over to California. Then Jamie and a small team created the sets and shot them in his studio. I went out to California for about 2 weeks, crafted some more buildings, and animated the guitarist playing the guitar.

Then, I did all the 2d animation including the smoke at home and Jamie composited and edited it together. I really enjoyed this way of working. I think since the pandemic, it has become the norm. You don’t necessarily have to be in the same place to work with other artists you admire. Now, I live in the woods in Vermont and do all my projects this way. It’s great!

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You mentioned Dragonframe software, was this particularly new to you or something you wanted to try for a long time?

Dragonframe is a stop motion animation software that has changed the stop motion art form. It came out when I started working professionally in 2008. Before there were other systems that were not as intuitive to use and as complex as Dragon. Now with a DSLR camera and Dragon, you can instantly capture and see the animation you are shooting, control all of the exposure settings in Dragon without ever having to touch your camera, connect motion control and DMX lighting systems, break down audio lip syncs etc. There are so many features and it’s the best program for working in stop motion. So, I was very familiar with working in it. I was really excited to collaborate with Jamie who is the co-creator of Dragon.

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Now that the whole world can enjoy ‘Marguerite’, what is next for Hayley?

Thanks! I’m dabbling with some new concepts. I have a 2-year-old daughter, so children’s programming is becoming an avenue I’d love to explore. I’d also love to create an opening or ending title sequence for a film or tv show.

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THE WORK THAT MADE ME: BILLELIS

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Billy Bogiatzoglou aka Billelis is a 3D Illustrator and Animation Director residing in the UK. Billelis is an artistic alias originating from his younger years of graffitiing and wall tagging as a teen.

He now spends countless hours experimenting, learning and expanding his artistic skillset to create a personal style that can be best described as a dark, yet elegant, and romantic fusion. He has a keen eye for intricate detail, as well as bold, contrasting colours and his work has often been described as hyperreal.

Equipped with an overactive imagination, his sketchbook and a perpetual artistic hunger, Billelis aims to be a distinct source of creativity. He enjoys collaborating with a wide range of clients and has worked with brands such as Nike, Xbox, Coca-Cola, Peugeot, Red Bull and several global music clients, to name but a few.

Billelis shares the work that made him and inspired him to be the artist he is today. An incredible journey of self-exploration and hard work with a showcase of everything and anything we need to see from Bill. The creations that made HIM – enjoy!

The music video from my childhood that stays with me is a very easy choice for me. Slipknot Duality is the absolute chaos of a music video. Metal mosh madness in America resulting in a house riot.

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The game that made me want to get into the industry…
I feel it was Mortal Kombat, the chaos, and fighting styles but most importantly the character creation, artwork and cult-like statues that grew in those early years of gaming were essential in my artistic development. A  life goal come true for me – I ended up working with MK.

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The creative work that I keep revisiting…
My artwork for John Wick 3 was essential in the development of my career. And to this day stands as one of my most fulfilling projects and artworks.

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My first professional project…


I think it was my work for Formula 1 and team Redbull. It was so long ago now and a completely different style from what I have been creating for the past decade.

The piece of work that made me so angry that I vowed to never make anything like *that*…

I would like to keep client confidentiality on this and not share names but yes there are many… It is so hard to create sometimes when you are being used like a client’s pencil instead of given the freedom to do what you best…

The piece of work that still makes me jealous…


All the artwork Raf Grasseti creates. Such emotion, detail and skill are inspiring, to say the least. It is good to have heroes you look up to that keep pushing you higher.

The creative project that changed my career was John Wick 3 without a doubt.

The work that I’m proudest of…
My In Memoriam collection. A lot of inner emotions and fears were infused into that collection. Becoming publicly vulnerable was a hard step to take but I am so proud of the entire collection. That and Transcendence, are probably my most detailed and crafted artwork to this day.

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 I was involved in this and it makes me cringe…

Having worked on music compilation albums for kids’ parties… Hey, we all start somewhere right?

The recent project I was involved in that excited me the most…
The Digital Art project I created titled ‘The Graveyard’. A unique concept of life and death cycles in Digital Art, having to sacrifice existing art in exchange for something new.

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